I have two Joués and at least one of every module. I am thinking of selling one of mine, as I don’t have a huge need for two of them. I can answer your questions, or at least try to… and if anyone is in the market for a Joué, barely used and still in the box with a very big selection of modules, please message me.
I have the Fretboard module (the smaller one with strings). As of right now, it can only be played with one note per string, as far as I can tell (although I could be wrong). There is nothing specific to the hardware that forces such a mode, however, and it’s possible (likely, if you ask) that the Joué folks can add a “grid” mode where multiple notes can be played per string.
This isn’t something I have pursued myself because I have an Artiphon INSTRUMENT 1, which can be used on a table or worn, so I haven’t used the Fretboard much.
The Pads can easily be mapped to whatever notes you want.
I got answer from the Joué customer support. So far, the fretboard can’t play more than one note per string at a time. Tuning of the strings other than guitar normal tuning is not possible (support wrote “can” but I believe it was a typo because they also invited me to try the editor, which I did, and that was when I found that it can’t).
Pads are pressure sensitive and can also do vibrato but glissando is not possible. I was thinking on a Linnstrument type of set-up.
Regarding the scaler, chromatic scale can be set, allowing for a Dodeka style keyboard. This would require painting or marking the keys in major third patterns.
Actually, the only reason I was attracted by the Joué (apart of natural curiosity) is that, by what I can see on the videos, there is more pressure feedback on the silicon surface(s) than on the Linnstrument. Someone said here (sorry, cannot remember who or where) that the Linnstrument is like playing on a board, and I agree.
This is the actual state of the Joué but it seems they are working, improving and adding features constantly so it could change in the future.
Apart from the hardness of the surface, I still think the Linnstrument is my instrument.
Yes, that has not change; now that is kind of a strange request from a user and contradictory, as this Fretboard module pretends to emulate as close as possible a 6 string guitar or bass or real string instrument; sure it could have a “polyphonic-string-mode” and instead of notes could output MIDI CC’s or sysex or OSC and… its a Fretboard module.
I recall and have used a “Custom mapping” setting and with that you can change its MIDI Ch and per string its starting note, so its easy to have any running you like
Oh, I see. I remember trying a different tuning and only finding “guitar”. But I didn’t try custom mapping. Maybe it’s a contradictory request if you think emulation but what interests me it’s the grid not the emulation. The Linnstrument has both modes and as it is a question of midi settings I don’t see a problem with it.
Thank you for the description on the pressure. That’s my major problem with the Linnstrument. That said every time I play with it I have a lot of fun. Pushing strings on a feet is also hard.
If I could afford both I’d buy it but for now I will wait.
I haven’t plugged mine in in a while, but I imagine my frustrations are still basically frustrating.
Specifically, there was only one USB MIDI endpoint, shared between every one of the overlays. And no support for other protocols (such as OSC) which might help a patch tell which overlay is connected.
If you’re not using MPE, you could set 16 overlays up, each on their own channel, controlling a separate instrument.
If you are using MPE, you can limit how many channels that one overlay is using, qnd put the rest of your overlays on the remaining channels (with a limit of 16, in total).
If you’re using MPE on two overlays, they can either control the same instrument (why bother?), or they can severely limit your choices even further.
I think with the new full-surface overlays, and none of the previous ones, that paradigm can be worthwhile. But with the full stack of overlays many of us bought in the Kickstarter, you really have to choke down your ambitions.
(Again, possible they’ve fixed this. But it didn’t sound like they were interested in addressing it, last I checked)
I wanted to love the Joue so badly. But I think MPE channel aftertouch implementation is a complete mess, at least with the Scaler overlay. I posted about this on their fourm a long time ago, but instead of promising a firmware fix they started going on about a sensor limitation. And since then I think they got rid of their forum completely.
The channel pressure messages coming from each simultaneously pressed note interfere terribly with eachother If you just hold one note, the messages are fine. But when you press a second note and add pressure, the pressure messages of the first note falls as the 2nd notes pressure rises. Useless!
Midi monitoring software will confirm whether other people see the same behaviour. Its much easier to see whats going on if you have something that can draw a realtime graph of the data…
If you have a mac, I would recommend OSCulator (trial version available) to visualise the issue:
Press settings cog button at top right of window
Enable Joue Play in the Midi inputs.
Exit the settings screen.
Press two notes at the same time on the Joue
In the list, select /midi/pressure/2 and then press the eye button at top right of window
Do the same for /midi/pressure/3
Arrange these graph windows so they can both be seen
Experiment with holding 1 note and changing pressure, see the graph behave as we would want
Add a 2nd finger and experiment with different amounts of pressure on each finger. See how the graphs show the unwanted interaction between the two pressure values.