nope that is all that is required…
you can test this yourself, from blank setup…
create pico manager, keygroup, scaler
pico -> keygroup,
add keygroup output,
keygroup output -> scaler
lights will come on.
note: you should be connecting wires at the ‘high level’ so you get all the connections, so you dont miss vital connections also its a useful shortcut to know, you dont have to do individual wires
the lights are dependent on:
- scale in scaler
- musical mapping of keygroup
- light connection
- controller connection
ok, so now you have the basics working, if we turn our attention to the factory setup…
so we have to do the same thing, we have to ensure this chain is in operation…
fortunately, we only have to worry about the light connection, as the controller connection is already there (the scaler would not work without it)
in the factory setup the scaler is in a rig, so we have to:
a) open up the rig
b) on the gateway ensure there is an output connection, create if not
c) connect scaler to gateway output connection (as per b)
d) close rig
e) connect relevant keygroup output to the appropriate rig.
Ive not checked but I think the reason the alpha script is so simple is because the pico setup is missing couple of things…basically, the pico setup is missing (b) in some case, and hence also (e) - so its a bit inconsistent.
but the alpha setup is consistent, so all its script has to do is tell ALL scalers to connect the light output to the gateway input. and belcanto has a neat trick that allows this to be done in one Belcanto to command
I guess Ive not noticed this before, since the tonic lights aren’t needed so much on the pico, as your hands are in a fixed position when playing, so you don’t need the ‘navigational reference’… at least thats my experience.
(whereas on an alpha/tau, the all those blank keys, can be pretty daunting when you start , the alpha does have some locators on the body, but they are pretty subtle)
fingered, given you mentioned fingerer agent in other thread… im not sure how suitable the scale lights are for it. anyway the fingerer does not have the controller i/o, so you’d need to pickup the controller from the keygroup output… but im not sure it makes much sense.
this is one of (a few) reasons I don’t use the fingerer, its kind of its own thing - trying to emulate something else - and imo, always feels a bit ‘at odds’ with the rest of the eigend stuff…
(that said I’m sure some love it … so this is just a personal preference )